Class SequentialTransition
Transition
plays a list of Animations
in sequential order.
Children of this Transition
inherit node
, if their
node
property is not specified.
Code Segment Example:
Rectangle rect = new Rectangle (100, 40, 100, 100);
rect.setArcHeight(50);
rect.setArcWidth(50);
rect.setFill(Color.VIOLET);
final Duration SEC_2 = Duration.millis(2000);
final Duration SEC_3 = Duration.millis(3000);
PauseTransition pt = new PauseTransition(Duration.millis(1000));
FadeTransition ft = new FadeTransition(SEC_3);
ft.setFromValue(1.0f);
ft.setToValue(0.3f);
ft.setCycleCount(2f);
ft.setAutoReverse(true);
TranslateTransition tt = new TranslateTransition(SEC_2);
tt.setFromX(-100f);
tt.setToX(100f);
tt.setCycleCount(2f);
tt.setAutoReverse(true);
RotateTransition rt = new RotateTransition(SEC_3);
rt.setByAngle(180f);
rt.setCycleCount(4f);
rt.setAutoReverse(true);
ScaleTransition st = new ScaleTransition(SEC_2);
st.setByX(1.5f);
st.setByY(1.5f);
st.setCycleCount(2f);
st.setAutoReverse(true);
SequentialTransition seqT = new SequentialTransition (rect, pt, ft, tt, rt, st);
seqT.play();
- Since:
- JavaFX 2.0
- See Also:
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Property Summary
Properties inherited from class javafx.animation.Transition
interpolator
Properties inherited from class javafx.animation.Animation
autoReverse, currentRate, currentTime, cycleCount, cycleDuration, delay, onFinished, rate, status, totalDuration
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Nested Class Summary
Nested classes/interfaces inherited from class javafx.animation.Animation
Animation.Status
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Field Summary
Fields inherited from class javafx.animation.Animation
INDEFINITE, INDEFINITE_DURATION
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Constructor Summary
ConstructorDescriptionThe constructor ofSequentialTransition
.SequentialTransition
(Animation... children) The constructor ofSequentialTransition
.SequentialTransition
(Node node) The constructor ofSequentialTransition
.SequentialTransition
(Node node, Animation... children) The constructor ofSequentialTransition
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Method Summary
Modifier and TypeMethodDescriptionfinal ObservableList<Animation>
A list ofAnimations
that will be played sequentially.final Node
getNode()
Gets the value of thenode
property.protected Node
Returns the first non-null
targetNode
in the parent hierarchy of thisTransition
, ornull
if such a node is not found.protected void
interpolate
(double frac) The methodinterpolate()
has to be provided by implementations ofTransition
.final ObjectProperty<Node>
final void
Sets the value of thenode
property.Methods inherited from class javafx.animation.Transition
getCachedInterpolator, getInterpolator, interpolatorProperty, setInterpolator
Methods inherited from class javafx.animation.Animation
autoReverseProperty, callOnFinishedHandler, currentRateProperty, currentTimeProperty, cycleCountProperty, cycleDurationProperty, delayProperty, getCuePoints, getCurrentRate, getCurrentTime, getCycleCount, getCycleDuration, getDelay, getOnFinished, getRate, getStatus, getTargetFramerate, getTotalDuration, isAutoReverse, jumpTo, jumpTo, onFinishedProperty, pause, play, playFrom, playFrom, playFromStart, rateProperty, setAutoReverse, setCycleCount, setCycleDuration, setDelay, setOnFinished, setRate, setStatus, statusProperty, stop, totalDurationProperty
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Property Details
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node
ThisNode
is used in all childTransitions
, that do not define a targetNode
themselves. This can be used if a number ofTransitions
should be applied to a singleNode
.It is not possible to change the target
node
of a runningTransition
. If the value ofnode
is changed for a runningTransition
, the animation has to be stopped and started again to pick up the new value.- See Also:
-
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Constructor Details
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SequentialTransition
The constructor ofSequentialTransition
.- Parameters:
node
- The targetNode
to be used in childTransitions
that have noNode
specified themselveschildren
- The childAnimations
of thisSequentialTransition
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SequentialTransition
The constructor ofSequentialTransition
.- Parameters:
children
- The childAnimations
of thisSequentialTransition
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SequentialTransition
The constructor ofSequentialTransition
.- Parameters:
node
- The targetNode
to be used in childTransitions
that have noNode
specified themselves
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SequentialTransition
public SequentialTransition()The constructor ofSequentialTransition
.
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Method Details
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setNode
Sets the value of thenode
property.- Property description:
- This
Node
is used in all childTransitions
, that do not define a targetNode
themselves. This can be used if a number ofTransitions
should be applied to a singleNode
.It is not possible to change the target
node
of a runningTransition
. If the value ofnode
is changed for a runningTransition
, the animation has to be stopped and started again to pick up the new value. - Parameters:
value
- the value for thenode
property- See Also:
-
getNode
Gets the value of thenode
property.- Property description:
- This
Node
is used in all childTransitions
, that do not define a targetNode
themselves. This can be used if a number ofTransitions
should be applied to a singleNode
.It is not possible to change the target
node
of a runningTransition
. If the value ofnode
is changed for a runningTransition
, the animation has to be stopped and started again to pick up the new value. - Returns:
- the value of the
node
property - See Also:
-
nodeProperty
ThisNode
is used in all childTransitions
, that do not define a targetNode
themselves. This can be used if a number ofTransitions
should be applied to a singleNode
.It is not possible to change the target
node
of a runningTransition
. If the value ofnode
is changed for a runningTransition
, the animation has to be stopped and started again to pick up the new value.- Returns:
- the
node
property - See Also:
-
getChildren
A list ofAnimations
that will be played sequentially.It is not possible to change the children of a running
SequentialTransition
. If the children are changed for a runningSequentialTransition
, the animation has to be stopped and started again to pick up the new value.- Returns:
- a list of Animations that will be played sequentially
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getParentTargetNode
Returns the first non-null
targetNode
in the parent hierarchy of thisTransition
, ornull
if such a node is not found.A parent animation is one that can have child animations. Examples are
SequentialTransition
andParallelTransition
. A parent animation can also be a child of another parent animation.Note that if this
Transition
has a target node set and is not a parent animation, it will be ignored during the call as this method only queries parent animations.- Overrides:
getParentTargetNode
in classTransition
- Returns:
- the target
Node
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interpolate
protected void interpolate(double frac) The methodinterpolate()
has to be provided by implementations ofTransition
. While aTransition
is running, this method is called in every frame. The parameter defines the current position with the animation. At the start, the fraction will be0.0
and at the end it will be1.0
. How the parameter increases, depends on theinterpolator
, e.g. if theinterpolator
isInterpolator.LINEAR
, the fraction will increase linear. This method must not be called by the user directly.- Specified by:
interpolate
in classTransition
- Parameters:
frac
- The relative position
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