Uses of Class
javafx.scene.input.TouchEvent
-
Uses of TouchEvent in com.sun.javafx.scene
Modifier and TypeMethodDescriptionfinal EventHandler<? super TouchEvent>
EventHandlerProperties.getOnTouchMoved()
Gets the value of theonTouchMoved
property.final EventHandler<? super TouchEvent>
EventHandlerProperties.getOnTouchPressed()
Gets the value of theonTouchPressed
property.final EventHandler<? super TouchEvent>
EventHandlerProperties.getOnTouchReleased()
Gets the value of theonTouchReleased
property.final EventHandler<? super TouchEvent>
EventHandlerProperties.getOnTouchStationary()
Gets the value of theonTouchStationary
property.ObjectProperty<EventHandler<? super TouchEvent>>
EventHandlerProperties.onTouchMovedProperty()
ObjectProperty<EventHandler<? super TouchEvent>>
EventHandlerProperties.onTouchPressedProperty()
ObjectProperty<EventHandler<? super TouchEvent>>
EventHandlerProperties.onTouchReleasedProperty()
ObjectProperty<EventHandler<? super TouchEvent>>
EventHandlerProperties.onTouchStationaryProperty()
-
Uses of TouchEvent in javafx.scene
Modifier and TypeMethodDescriptionfinal EventHandler<? super TouchEvent>
Node.getOnTouchMoved()
Gets the value of theonTouchMoved
property.final EventHandler<? super TouchEvent>
Node.getOnTouchPressed()
Gets the value of theonTouchPressed
property.final EventHandler<? super TouchEvent>
Node.getOnTouchReleased()
Gets the value of theonTouchReleased
property.final EventHandler<? super TouchEvent>
Node.getOnTouchStationary()
Gets the value of theonTouchStationary
property.final ObjectProperty<EventHandler<? super TouchEvent>>
Node.onTouchMovedProperty()
Defines a function to be called when a touch point is moved.final ObjectProperty<EventHandler<? super TouchEvent>>
Node.onTouchPressedProperty()
Defines a function to be called when a new touch point is pressed.final ObjectProperty<EventHandler<? super TouchEvent>>
Node.onTouchReleasedProperty()
Defines a function to be called when a touch point is released.final ObjectProperty<EventHandler<? super TouchEvent>>
Node.onTouchStationaryProperty()
Defines a function to be called when a touch point stays pressed and still.Modifier and TypeMethodDescriptionfinal void
Node.setOnTouchMoved
(EventHandler<? super TouchEvent> value) Sets the value of theonTouchMoved
property.final void
Node.setOnTouchPressed
(EventHandler<? super TouchEvent> value) Sets the value of theonTouchPressed
property.final void
Node.setOnTouchReleased
(EventHandler<? super TouchEvent> value) Sets the value of theonTouchReleased
property.final void
Node.setOnTouchStationary
(EventHandler<? super TouchEvent> value) Sets the value of theonTouchStationary
property. -
Uses of TouchEvent in javafx.scene.input
Modifier and TypeFieldDescriptionstatic final EventType<TouchEvent>
TouchEvent.ANY
Common supertype for all touch event types.static final EventType<TouchEvent>
TouchEvent.TOUCH_MOVED
This event occurs when the touch point is moved.static final EventType<TouchEvent>
TouchEvent.TOUCH_PRESSED
This event occurs when the touch point is pressed (touched for the first time).static final EventType<TouchEvent>
TouchEvent.TOUCH_RELEASED
This event occurs when the touch point is released.static final EventType<TouchEvent>
TouchEvent.TOUCH_STATIONARY
This event occurs when the touch point is pressed and still (doesn't move).Modifier and TypeMethodDescriptionTouchEvent.copyFor
(Object newSource, EventTarget newTarget) Creates and returns a copy of this event with the specified event source and target.TouchEvent.copyFor
(Object newSource, EventTarget newTarget, EventType<TouchEvent> type) Creates a copy of the given event with the given fields substituted.Modifier and TypeMethodDescriptionTouchEvent.copyFor
(Object newSource, EventTarget newTarget, EventType<TouchEvent> type) Creates a copy of the given event with the given fields substituted.ModifierConstructorDescriptionTouchEvent
(Object source, EventTarget target, EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown) Constructs new TouchEvent event.TouchEvent
(EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown) Constructs new TouchEvent event with null source and target.