Package javafx.scene.effect
Class DropShadow
java.lang.Object
javafx.scene.effect.DropShadow
- All Implemented Interfaces:
Effect
- Author:
- Bruno Salmon
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Constructor Summary
ConstructorDescriptionCreates a new instance of DropShadow with default parameters.DropShadow
(double radius, double offsetX, double offsetY, Color color) Creates a new instance of DropShadow with the specified radius, offsetX, offsetY and color.DropShadow
(double radius, Color color) Creates a new instance of DropShadow with specified radius and color.DropShadow
(BlurType blurType, Color color, double radius, double spread, double offsetX, double offsetY) Creates a new instance of DropShadow with the specified blurType, color, radius, spread, offsetX and offsetY. -
Method Summary
Modifier and TypeMethodDescriptiongetColor()
getInput()
double
double
double
double
void
setBlurType
(BlurType blurType) void
void
void
setOffsetX
(double offsetX) void
setOffsetY
(double offsetY) void
setRadius
(double radius) void
setSpread
(double spread)
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Constructor Details
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DropShadow
public DropShadow()Creates a new instance of DropShadow with default parameters. -
DropShadow
Creates a new instance of DropShadow with specified radius and color.- Parameters:
radius
- the radius of the shadow blur kernelcolor
- the shadowColor
- Since:
- JavaFX 2.1
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DropShadow
Creates a new instance of DropShadow with the specified radius, offsetX, offsetY and color.- Parameters:
radius
- the radius of the shadow blur kerneloffsetX
- the shadow offset in the x directionoffsetY
- the shadow offset in the y directioncolor
- the shadowColor
- Since:
- JavaFX 2.1
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DropShadow
public DropShadow(BlurType blurType, Color color, double radius, double spread, double offsetX, double offsetY) Creates a new instance of DropShadow with the specified blurType, color, radius, spread, offsetX and offsetY.- Parameters:
blurType
- the algorithm used to blur the shadowcolor
- the shadowColor
radius
- the radius of the shadow blur kernelspread
- the portion of the radius where the contribution of the source material will be 100%offsetX
- the shadow offset in the x directionoffsetY
- the shadow offset in the y direction- Since:
- JavaFX 2.1
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Method Details
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getBlurType
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setBlurType
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getColor
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setColor
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getRadius
public double getRadius() -
setRadius
public void setRadius(double radius) -
getSpread
public double getSpread() -
setSpread
public void setSpread(double spread) -
getOffsetX
public double getOffsetX() -
setOffsetX
public void setOffsetX(double offsetX) -
getOffsetY
public double getOffsetY() -
setOffsetY
public void setOffsetY(double offsetY) -
getInput
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setInput
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