Interface GraphicsContext

All Known Implementing Classes:
HtmlGraphicsContext

public interface GraphicsContext
Author:
Bruno Salmon
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    Appends an SVG Path string to the current path.
    void
    Applies the given effect to the entire bounds of the canvas and stores the result back into the same canvas.
    void
    arc(double centerX, double centerY, double radiusX, double radiusY, double startAngle, double length)
    Adds path elements to the current path to make an arc that uses Euclidean degrees.
    void
    arcTo(double x1, double y1, double x2, double y2, double radius)
    Adds segments to the current path to make an arc.
    void
    Resets the current path to empty.
    void
    bezierCurveTo(double xc1, double yc1, double xc2, double yc2, double x1, double y1)
    Adds segments to the current path to make a cubic Bezier curve.
    void
    clearRect(double x, double y, double w, double h)
    Clears a portion of the canvas with a transparent color value.
    void
    Intersects the current clip with the current path and applies it to subsequent rendering operation as an anti-aliased mask.
    void
    Closes the path.
    void
    drawImage(Image img, double x, double y)
    Draws an image at the given x, y position using the width and height of the given image.
    void
    drawImage(Image img, double x, double y, double w, double h)
    Draws an image into the given destination rectangle of the canvas.
    void
    drawImage(Image img, double sx, double sy, double sw, double sh, double dx, double dy, double dw, double dh)
    Draws the specified source rectangle of the given image to the given destination rectangle of the Canvas.
    void
    Fills the path with the current fill paint.
    void
    fillArc(double x, double y, double w, double h, double startAngle, double arcExtent, ArcType closure)
    Fills an arc using the current fill paint.
    default void
    fillOval(double x, double y, double w, double h)
    Fills an oval using the current fill paint.
    void
    fillPolygon(double[] xPoints, double[] yPoints, int nPoints)
    Fills a polygon with the given points using the currently set fill paint.
    void
    fillRect(double x, double y, double w, double h)
    Fills a rectangle using the current fill paint.
    void
    fillRoundRect(double x, double y, double w, double h, double arcWidth, double arcHeight)
    Fills a rounded rectangle using the current fill paint.
    void
    fillText(String text, double x, double y)
    Fills the given string of text at position x, y with the current fill paint attribute.
    void
    fillText(String text, double x, double y, double maxWidth)
    Fills text and includes a maximum width of the string.
    Gets the Canvas that the GraphicsContext is issuing draw commands to.
    Gets a copy of the effect to be applied after the next draw call.
    Gets the current fill paint attribute.
    Gets the current Font.
    double
    Gets the current global alpha.
    Gets the global blend mode.
    Gets the current stroke line cap.
    double[]
    Gets a copy of the current line dash array.
    double
    Gets the current line dash offset.
    Gets the current stroke line join.
    double
    Gets the current line width.
    double
    Gets the current miter limit.
    Returns a PixelWriter object that can be used to modify the pixels of the Canvas associated with this GraphicsContext.
    Gets the current stroke.
    Gets the current TextAlignment.
    Gets the current Text Baseline.
    default Affine
    Returns a copy of the current transform.
    Copies the current transform into the supplied object, creating a new Affine object if it is null, and returns the object containing the copy.
    boolean
    Gets the current image smoothing state.
    boolean
    isPointInPath(double x, double y)
    Returns true if the the given x,y point is inside the path.
    void
    lineTo(double x1, double y1)
    Adds segments to the current path to make a line to the given x,y coordinate.
    void
    moveTo(double x0, double y0)
    Issues a move command for the current path to the given x,y coordinate.
    void
    quadraticCurveTo(double xc, double yc, double x1, double y1)
    Adds segments to the current path to make a quadratic Bezier curve.
    void
    rect(double x, double y, double w, double h)
    Adds path elements to the current path to make a rectangle.
    void
    Pops the state off of the stack, setting the following attributes to their value at the time when that state was pushed onto the stack.
    void
    rotate(double degrees)
    Rotates the current transform in degrees.
    void
    Saves the following attributes onto a stack.
    void
    scale(double x, double y)
    Scales the current transform by x, y.
    void
    Sets the effect to be applied after the next draw call, or null to disable effects.
    void
    Sets the current fill paint attribute.
    void
    Sets the current Font.
    void
    setGlobalAlpha(double alpha)
    Sets the global alpha of the current state.
    void
    Sets the global blend mode.
    void
    setImageSmoothing(boolean imageSmoothing)
    Sets the image smoothing state.
    void
    Sets the current stroke line cap.
    void
    setLineDashes(double... dashes)
    Sets the current stroke line dash pattern to a normalized copy of the argument.
    void
    setLineDashOffset(double dashOffset)
    Sets the line dash offset.
    void
    Sets the current stroke line join.
    void
    setLineWidth(double lw)
    Sets the current line width.
    void
    setMiterLimit(double ml)
    Sets the current miter limit.
    void
    Sets the current stroke paint attribute.
    void
    Defines horizontal text alignment, relative to the text x origin.
    void
    Sets the current Text Baseline.
    void
    setTransform(double mxx, double myx, double mxy, double myy, double mxt, double myt)
    Sets the current transform.
    default void
    Sets the current transform.
    void
    Strokes the path with the current stroke paint.
    void
    strokeArc(double x, double y, double w, double h, double startAngle, double arcExtent, ArcType closure)
    Strokes an Arc using the current stroke paint.
    void
    strokeLine(double x1, double y1, double x2, double y2)
    Strokes a line using the current stroke paint.
    default void
    strokeOval(double x, double y, double w, double h)
    Strokes an oval using the current stroke paint.
    void
    strokePolygon(double[] xPoints, double[] yPoints, int nPoints)
    Strokes a polygon with the given points using the currently set stroke paint.
    void
    strokePolyline(double[] xPoints, double[] yPoints, int nPoints)
    Strokes a polyline with the given points using the currently set stroke paint attribute.
    void
    strokeRect(double x, double y, double w, double h)
    Strokes a rectangle using the current stroke paint.
    void
    strokeRoundRect(double x, double y, double w, double h, double arcWidth, double arcHeight)
    Strokes a rounded rectangle using the current stroke paint.
    void
    strokeText(String text, double x, double y)
    Draws the given string of text at position x, y with the current stroke paint attribute.
    void
    strokeText(String text, double x, double y, double maxWidth)
    Draws text with stroke paint and includes a maximum width of the string.
    void
    transform(double mxx, double myx, double mxy, double myy, double mxt, double myt)
    Concatenates the input with the current transform.
    default void
    Concatenates the input with the current transform.
    void
    translate(double x, double y)
    Translates the current transform by x, y.
  • Method Details

    • getCanvas

      Canvas getCanvas()
      Gets the Canvas that the GraphicsContext is issuing draw commands to. There is only ever one Canvas for a GraphicsContext.
      Returns:
      Canvas the canvas that this GraphicsContext is issuing draw commands to.
    • save

      void save()
      Saves the following attributes onto a stack.
      • Global Alpha
      • Global Blend Operation
      • Transform
      • Fill Paint
      • Stroke Paint
      • Line Width
      • Line Cap
      • Line Join
      • Miter Limit
      • Clip
      • Font
      • Text Align
      • Text Baseline
      • Effect
      • Fill Rule
      This method does NOT alter the current state in any way. Also, note that the current path is not saved.
    • restore

      void restore()
      Pops the state off of the stack, setting the following attributes to their value at the time when that state was pushed onto the stack. If the stack is empty then nothing is changed.
      • Global Alpha
      • Global Blend Operation
      • Transform
      • Fill Paint
      • Stroke Paint
      • Line Width
      • Line Cap
      • Line Join
      • Miter Limit
      • Clip
      • Font
      • Text Align
      • Text Baseline
      • Effect
      • Fill Rule
      Note that the current path is not restored.
    • translate

      void translate(double x, double y)
      Translates the current transform by x, y.
      Parameters:
      x - value to translate along the x axis.
      y - value to translate along the y axis.
    • scale

      void scale(double x, double y)
      Scales the current transform by x, y.
      Parameters:
      x - value to scale in the x axis.
      y - value to scale in the y axis.
    • rotate

      void rotate(double degrees)
      Rotates the current transform in degrees.
      Parameters:
      degrees - value in degrees to rotate the current transform.
    • transform

      void transform(double mxx, double myx, double mxy, double myy, double mxt, double myt)
      Concatenates the input with the current transform.
      Parameters:
      mxx - - the X coordinate scaling element of the 3x4 matrix
      myx - - the Y coordinate shearing element of the 3x4 matrix
      mxy - - the X coordinate shearing element of the 3x4 matrix
      myy - - the Y coordinate scaling element of the 3x4 matrix
      mxt - - the X coordinate translation element of the 3x4 matrix
      myt - - the Y coordinate translation element of the 3x4 matrix
    • transform

      default void transform(Affine xform)
      Concatenates the input with the current transform. Only 2D transforms are supported. The only values used are the X and Y scaling, translation, and shearing components of a transform. A null value is treated as identity.
      Parameters:
      xform - The affine to be concatenated with the current transform or null.
    • setTransform

      void setTransform(double mxx, double myx, double mxy, double myy, double mxt, double myt)
      Sets the current transform.
      Parameters:
      mxx - - the X coordinate scaling element of the 3x4 matrix
      myx - - the Y coordinate shearing element of the 3x4 matrix
      mxy - - the X coordinate shearing element of the 3x4 matrix
      myy - - the Y coordinate scaling element of the 3x4 matrix
      mxt - - the X coordinate translation element of the 3x4 matrix
      myt - - the Y coordinate translation element of the 3x4 matrix
    • setTransform

      default void setTransform(Affine xform)
      Sets the current transform. Only 2D transforms are supported. The only values used are the X and Y scaling, translation, and shearing components of a transform.
      Parameters:
      xform - The affine to be copied and used as the current transform.
    • getTransform

      Affine getTransform(Affine xform)
      Copies the current transform into the supplied object, creating a new Affine object if it is null, and returns the object containing the copy.
      Parameters:
      xform - A transform object that will be used to hold the result. If xform is non null, then this method will copy the current transform into that object. If xform is null a new transform object will be constructed. In either case, the return value is a copy of the current transform.
      Returns:
      A copy of the current transform.
    • getTransform

      default Affine getTransform()
      Returns a copy of the current transform.
      Returns:
      a copy of the transform of the current state.
    • setGlobalAlpha

      void setGlobalAlpha(double alpha)
      Sets the global alpha of the current state. The default value is 1.0. Any valid double can be set, but only values in the range [0.0, 1.0] are valid and the nearest value in that range will be used for rendering. The global alpha is a common attribute used for nearly all rendering methods as specified in the Rendering Attributes Table.
      Parameters:
      alpha - the new alpha value, clamped to [0.0, 1.0] during actual use.
    • getGlobalAlpha

      double getGlobalAlpha()
      Gets the current global alpha. The default value is 1.0. The global alpha is a common attribute used for nearly all rendering methods as specified in the Rendering Attributes Table.
      Returns:
      the current global alpha.
    • setGlobalBlendMode

      void setGlobalBlendMode(BlendMode op)
      Sets the global blend mode. The default value is SRC_OVER. A null value will be ignored and the current value will remain unchanged. The blend mode is a common attribute used for nearly all rendering methods as specified in the Rendering Attributes Table.
      Parameters:
      op - the BlendMode that will be set or null.
    • getGlobalBlendMode

      BlendMode getGlobalBlendMode()
      Gets the global blend mode. The default value is SRC_OVER. The blend mode is a common attribute used for nearly all rendering methods as specified in the Rendering Attributes Table.
      Returns:
      the global BlendMode of the current state.
    • setFill

      void setFill(Paint p)
      Sets the current fill paint attribute. The default value is BLACK. The fill paint is a fill attribute used for any of the fill methods as specified in the Rendering Attributes Table. A null value will be ignored and the current value will remain unchanged.
      Parameters:
      p - The Paint to be used as the fill Paint or null.
    • getFill

      Paint getFill()
      Gets the current fill paint attribute. The default value is BLACK. The fill paint is a fill attribute used for any of the fill methods as specified in the Rendering Attributes Table.
      Returns:
      p The Paint to be used as the fill Paint.
    • setStroke

      void setStroke(Paint p)
      Sets the current stroke paint attribute. The default value is BLACK. The stroke paint is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table. A null value will be ignored and the current value will remain unchanged.
      Parameters:
      p - The Paint to be used as the stroke Paint or null.
    • getStroke

      Paint getStroke()
      Gets the current stroke. The default value is BLACK. The stroke paint is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table.
      Returns:
      the Paint to be used as the stroke Paint.
    • setLineWidth

      void setLineWidth(double lw)
      Sets the current line width. The default value is 1.0. The line width is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table. An infinite or non-positive value outside of the range (0, +inf) will be ignored and the current value will remain unchanged.
      Parameters:
      lw - value in the range {0-positive infinity}, with any other value being ignored and leaving the value unchanged.
    • getLineWidth

      double getLineWidth()
      Gets the current line width. The default value is 1.0. The line width is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table.
      Returns:
      value between 0 and infinity.
    • setLineCap

      void setLineCap(StrokeLineCap cap)
      Sets the current stroke line cap. The default value is SQUARE. The line cap is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table. A null value will be ignored and the current value will remain unchanged.
      Parameters:
      cap - StrokeLineCap with a value of Butt, Round, or Square or null.
    • getLineCap

      StrokeLineCap getLineCap()
      Gets the current stroke line cap. The default value is SQUARE. The line cap is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table.
      Returns:
      StrokeLineCap with a value of Butt, Round, or Square.
    • setLineJoin

      void setLineJoin(StrokeLineJoin join)
      Sets the current stroke line join. The default value is StrokeLineJoin.MITER. The line join is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table. A null value will be ignored and the current value will remain unchanged.
      Parameters:
      join - StrokeLineJoin with a value of Miter, Bevel, or Round or null.
    • getLineJoin

      StrokeLineJoin getLineJoin()
      Gets the current stroke line join. The default value is StrokeLineJoin.MITER. The line join is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table.
      Returns:
      StrokeLineJoin with a value of Miter, Bevel, or Round.
    • setMiterLimit

      void setMiterLimit(double ml)
      Sets the current miter limit. The default value is 10.0. The miter limit is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table. An infinite or non-positive value outside of the range (0, +inf) will be ignored and the current value will remain unchanged.
      Parameters:
      ml - miter limit value between 0 and positive infinity with any other value being ignored and leaving the value unchanged.
    • getMiterLimit

      double getMiterLimit()
      Gets the current miter limit. The default value is 10.0. The miter limit is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table.
      Returns:
      the miter limit value in the range 0.0-positive infinity
    • setLineDashes

      void setLineDashes(double... dashes)
      Sets the current stroke line dash pattern to a normalized copy of the argument. The default value is null. The line dash array is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table. If the array is null or empty or contains all 0 elements then dashing will be disabled and the current dash array will be set to null. If any of the elements of the array are a negative, infinite, or NaN value outside the range [0, +inf) then the entire array will be ignored and the current dash array will remain unchanged. If the array is an odd length then it will be treated as if it were two copies of the array appended to each other.
      Parameters:
      dashes - the array of finite non-negative dash lengths
      Since:
      JavaFX 8u40
    • getLineDashes

      double[] getLineDashes()
      Gets a copy of the current line dash array. The default value is null. The array may be normalized by the validation tests in the setLineDashes(double...) method. The line dash array is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table.
      Returns:
      a copy of the current line dash array.
      Since:
      JavaFX 8u40
    • setLineDashOffset

      void setLineDashOffset(double dashOffset)
      Sets the line dash offset. The default value is 0.0. The line dash offset is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table. An infinite or NaN value outside of the range (-inf, +inf) will be ignored and the current value will remain unchanged.
      Parameters:
      dashOffset - the line dash offset in the range (-inf, +inf)
      Since:
      JavaFX 8u40
    • getLineDashOffset

      double getLineDashOffset()
      Gets the current line dash offset. The default value is 0.0. The line dash offset is a stroke attribute used for any of the stroke methods as specified in the Rendering Attributes Table.
      Returns:
      the line dash offset in the range (-inf, +inf)
      Since:
      JavaFX 8u40
    • setFont

      void setFont(Font f)
      Sets the current Font. The default value is specified by Font.getDefault(). The font is a text attribute used for any of the text methods as specified in the Rendering Attributes Table. A null value will be ignored and the current value will remain unchanged.
      Parameters:
      f - the Font or null.
    • getFont

      Font getFont()
      Gets the current Font. The default value is specified by Font.getDefault(). The font is a text attribute used for any of the text methods as specified in the Rendering Attributes Table.
      Returns:
      the Font
    • setTextAlign

      void setTextAlign(TextAlignment align)
      Defines horizontal text alignment, relative to the text x origin. The default value is LEFT. The text alignment is a text attribute used for any of the text methods as specified in the Rendering Attributes Table.

      Let horizontal bounds represent the logical width of a single line of text. Where each line of text has a separate horizontal bounds.

      Then TextAlignment is specified as:

      • Left: the left edge of the horizontal bounds will be at x.
      • Center: the center, halfway between left and right edge, of the horizontal bounds will be at x.
      • Right: the right edge of the horizontal bounds will be at x.

      Note: Canvas does not support line wrapping, therefore the text alignment Justify is identical to left aligned text.

      A null value will be ignored and the current value will remain unchanged.

      Parameters:
      align - TextAlignment with values of Left, Center, Right or null.
    • getTextAlign

      TextAlignment getTextAlign()
      Gets the current TextAlignment. The default value is LEFT. The text alignment is a text attribute used for any of the text methods as specified in the Rendering Attributes Table.
      Returns:
      TextAlignment with values of Left, Center, Right, or Justify.
    • setTextBaseline

      void setTextBaseline(VPos baseline)
      Sets the current Text Baseline. The default value is BASELINE. The text baseline is a text attribute used for any of the text methods as specified in the Rendering Attributes Table. A null value will be ignored and the current value will remain unchanged.
      Parameters:
      baseline - VPos with values of Top, Center, Baseline, or Bottom or null.
    • getTextBaseline

      VPos getTextBaseline()
      Gets the current Text Baseline. The default value is BASELINE. The text baseline is a text attribute used for any of the text methods as specified in the Rendering Attributes Table.
      Returns:
      VPos with values of Top, Center, Baseline, or Bottom
    • fillText

      void fillText(String text, double x, double y)
      Fills the given string of text at position x, y with the current fill paint attribute. A null text value will be ignored.

      This method will be affected by any of the global common, fill, or text attributes as specified in the Rendering Attributes Table.

      Parameters:
      text - the string of text or null.
      x - position on the x axis.
      y - position on the y axis.
    • strokeText

      void strokeText(String text, double x, double y)
      Draws the given string of text at position x, y with the current stroke paint attribute. A null text value will be ignored.

      This method will be affected by any of the global common, stroke, or text attributes as specified in the Rendering Attributes Table.

      Parameters:
      text - the string of text or null.
      x - position on the x axis.
      y - position on the y axis.
    • fillText

      void fillText(String text, double x, double y, double maxWidth)
      Fills text and includes a maximum width of the string. If the width of the text extends past max width, then it will be sized to fit. A null text value will be ignored.

      This method will be affected by any of the global common, fill, or text attributes as specified in the Rendering Attributes Table.

      Parameters:
      text - the string of text or null.
      x - position on the x axis.
      y - position on the y axis.
      maxWidth - maximum width the text string can have.
    • strokeText

      void strokeText(String text, double x, double y, double maxWidth)
      Draws text with stroke paint and includes a maximum width of the string. If the width of the text extends past max width, then it will be sized to fit. A null text value will be ignored.

      This method will be affected by any of the global common, stroke, or text attributes as specified in the Rendering Attributes Table.

      Parameters:
      text - the string of text or null.
      x - position on the x axis.
      y - position on the y axis.
      maxWidth - maximum width the text string can have.
    • beginPath

      void beginPath()
      Resets the current path to empty. The default path is empty. The current path is a path attribute used for any of the path methods as specified in the Rendering Attributes Table and is not affected by the save() and restore() operations.
    • moveTo

      void moveTo(double x0, double y0)
      Issues a move command for the current path to the given x,y coordinate. The coordinates are transformed by the current transform as they are added to the path and unaffected by subsequent changes to the transform. The current path is a path attribute used for any of the path methods as specified in the Rendering Attributes Table and is not affected by the save() and restore() operations.
      Parameters:
      x0 - the X position for the move to command.
      y0 - the Y position for the move to command.
    • lineTo

      void lineTo(double x1, double y1)
      Adds segments to the current path to make a line to the given x,y coordinate. The coordinates are transformed by the current transform as they are added to the path and unaffected by subsequent changes to the transform. The current path is a path attribute used for any of the path methods as specified in the Rendering Attributes Table and is not affected by the save() and restore() operations.
      Parameters:
      x1 - the X coordinate of the ending point of the line.
      y1 - the Y coordinate of the ending point of the line.
    • quadraticCurveTo

      void quadraticCurveTo(double xc, double yc, double x1, double y1)
      Adds segments to the current path to make a quadratic Bezier curve. The coordinates are transformed by the current transform as they are added to the path and unaffected by subsequent changes to the transform. The current path is a path attribute used for any of the path methods as specified in the Rendering Attributes Table and is not affected by the save() and restore() operations.
      Parameters:
      xc - the X coordinate of the control point
      yc - the Y coordinate of the control point
      x1 - the X coordinate of the end point
      y1 - the Y coordinate of the end point
    • bezierCurveTo

      void bezierCurveTo(double xc1, double yc1, double xc2, double yc2, double x1, double y1)
      Adds segments to the current path to make a cubic Bezier curve. The coordinates are transformed by the current transform as they are added to the path and unaffected by subsequent changes to the transform. The current path is a path attribute used for any of the path methods as specified in the Rendering Attributes Table and is not affected by the save() and restore() operations.
      Parameters:
      xc1 - the X coordinate of first Bezier control point.
      yc1 - the Y coordinate of the first Bezier control point.
      xc2 - the X coordinate of the second Bezier control point.
      yc2 - the Y coordinate of the second Bezier control point.
      x1 - the X coordinate of the end point.
      y1 - the Y coordinate of the end point.
    • arcTo

      void arcTo(double x1, double y1, double x2, double y2, double radius)
      Adds segments to the current path to make an arc. The coordinates are transformed by the current transform as they are added to the path and unaffected by subsequent changes to the transform. The current path is a path attribute used for any of the path methods as specified in the Rendering Attributes Table and is not affected by the save() and restore() operations.

      If p0 is the current point in the path and p1 is the point specified by (x1, y1) and p2 is the point specified by (x2, y2), then the arc segments appended will be segments along the circumference of a circle of the specified radius touching and inscribed into the convex (interior) side of p0->p1->p2. The path will contain a line segment (if needed) to the tangent point between that circle and p0->p1 followed by circular arc segments to reach the tangent point between the circle and p1->p2 and will end with the current point at that tangent point (not at p2). Note that the radius and circularity of the arc segments will be measured or considered relative to the current transform, but the resulting segments that are computed from those untransformed points will then be transformed when they are added to the path. Since all computation is done in untransformed space, but the pre-existing path segments are all transformed, the ability to correctly perform the computation may implicitly depend on being able to inverse transform the current end of the current path back into untransformed coordinates.

      If there is no way to compute and inscribe the indicated circle for any reason then the entire operation will simply append segments to force a line to point p1. Possible reasons that the computation may fail include:

      • The current path is empty.
      • The segments p0->p1->p2 are colinear.
      • the current transform is non-invertible so that the current end point of the current path cannot be untransformed for computation.
      Parameters:
      x1 - the X coordinate of the first point of the arc.
      y1 - the Y coordinate of the first point of the arc.
      x2 - the X coordinate of the second point of the arc.
      y2 - the Y coordinate of the second point of the arc.
      radius - the radius of the arc in the range {0.0-positive infinity}.
    • arc

      void arc(double centerX, double centerY, double radiusX, double radiusY, double startAngle, double length)
      Adds path elements to the current path to make an arc that uses Euclidean degrees. This Euclidean orientation sweeps from East to North, then West, then South, then back to East. The coordinates are transformed by the current transform as they are added to the path and unaffected by subsequent changes to the transform. The current path is a path attribute used for any of the path methods as specified in the Rendering Attributes Table and is not affected by the save() and restore() operations.
      Parameters:
      centerX - the center x position of the arc.
      centerY - the center y position of the arc.
      radiusX - the x radius of the arc.
      radiusY - the y radius of the arc.
      startAngle - the starting angle of the arc in the range 0-360.0
      length - the length of the baseline of the arc.
    • rect

      void rect(double x, double y, double w, double h)
      Adds path elements to the current path to make a rectangle. The coordinates are transformed by the current transform as they are added to the path and unaffected by subsequent changes to the transform. The current path is a path attribute used for any of the path methods as specified in the Rendering Attributes Table and is not affected by the save() and restore() operations.
      Parameters:
      x - x position of the upper left corner of the rectangle.
      y - y position of the upper left corner of the rectangle.
      w - width of the rectangle.
      h - height of the rectangle.
    • appendSVGPath

      void appendSVGPath(String svgpath)
      Appends an SVG Path string to the current path. If there is no current path the string must then start with either type of move command. A null value or incorrect SVG path will be ignored. The coordinates are transformed by the current transform as they are added to the path and unaffected by subsequent changes to the transform. The current path is a path attribute used for any of the path methods as specified in the Rendering Attributes Table and is not affected by the save() and restore() operations.
      Parameters:
      svgpath - the SVG Path string.
    • closePath

      void closePath()
      Closes the path. The current path is a path attribute used for any of the path methods as specified in the Rendering Attributes Table and is not affected by the save() and restore() operations.
    • fill

      void fill()
      Fills the path with the current fill paint.

      This method will be affected by any of the global common, fill, or path attributes as specified in the Rendering Attributes Table. Note that the path segments were transformed as they were originally added to the current path so the current transform will not affect those path segments again, but it may affect other attributes in affect at the time of the fill() operation.

    • stroke

      void stroke()
      Strokes the path with the current stroke paint.

      This method will be affected by any of the global common, stroke, or path attributes as specified in the Rendering Attributes Table. Note that the path segments were transformed as they were originally added to the current path so the current transform will not affect those path segments again, but it may affect other attributes in affect at the time of the stroke() operation.

    • clip

      void clip()
      Intersects the current clip with the current path and applies it to subsequent rendering operation as an anti-aliased mask. The current clip is a common attribute used for nearly all rendering operations as specified in the Rendering Attributes Table.

      This method will itself be affected only by the path attributes as specified in the Rendering Attributes Table. Note that the path segments were transformed as they were originally added to the current path so the current transform will not affect those path segments again, but it may affect other attributes in affect at the time of the stroke() operation.

    • isPointInPath

      boolean isPointInPath(double x, double y)
      Returns true if the the given x,y point is inside the path.
      Parameters:
      x - the X coordinate to use for the check.
      y - the Y coordinate to use for the check.
      Returns:
      true if the point given is inside the path, false otherwise.
    • clearRect

      void clearRect(double x, double y, double w, double h)
      Clears a portion of the canvas with a transparent color value.

      This method will be affected only by the current transform, clip, and effect.

      Parameters:
      x - X position of the upper left corner of the rectangle.
      y - Y position of the upper left corner of the rectangle.
      w - width of the rectangle.
      h - height of the rectangle.
    • fillRect

      void fillRect(double x, double y, double w, double h)
      Fills a rectangle using the current fill paint.

      This method will be affected by any of the global common or fill attributes as specified in the Rendering Attributes Table.

      Parameters:
      x - the X position of the upper left corner of the rectangle.
      y - the Y position of the upper left corner of the rectangle.
      w - the width of the rectangle.
      h - the height of the rectangle.
    • strokeRect

      void strokeRect(double x, double y, double w, double h)
      Strokes a rectangle using the current stroke paint.

      This method will be affected by any of the global common or stroke attributes as specified in the Rendering Attributes Table.

      Parameters:
      x - the X position of the upper left corner of the rectangle.
      y - the Y position of the upper left corner of the rectangle.
      w - the width of the rectangle.
      h - the height of the rectangle.
    • fillOval

      default void fillOval(double x, double y, double w, double h)
      Fills an oval using the current fill paint.

      This method will be affected by any of the global common or fill attributes as specified in the Rendering Attributes Table.

      Parameters:
      x - the X coordinate of the upper left bound of the oval.
      y - the Y coordinate of the upper left bound of the oval.
      w - the width at the center of the oval.
      h - the height at the center of the oval.
    • strokeOval

      default void strokeOval(double x, double y, double w, double h)
      Strokes an oval using the current stroke paint.

      This method will be affected by any of the global common or stroke attributes as specified in the Rendering Attributes Table.

      Parameters:
      x - the X coordinate of the upper left bound of the oval.
      y - the Y coordinate of the upper left bound of the oval.
      w - the width at the center of the oval.
      h - the height at the center of the oval.
    • fillArc

      void fillArc(double x, double y, double w, double h, double startAngle, double arcExtent, ArcType closure)
      Fills an arc using the current fill paint. A null ArcType or non positive width or height will cause the render command to be ignored.

      This method will be affected by any of the global common or fill attributes as specified in the Rendering Attributes Table.

      Parameters:
      x - the X coordinate of the arc.
      y - the Y coordinate of the arc.
      w - the width of the arc.
      h - the height of the arc.
      startAngle - the starting angle of the arc in degrees.
      arcExtent - the angular extent of the arc in degrees.
      closure - closure type (Round, Chord, Open) or null.
    • strokeArc

      void strokeArc(double x, double y, double w, double h, double startAngle, double arcExtent, ArcType closure)
      Strokes an Arc using the current stroke paint. A null ArcType or non positive width or height will cause the render command to be ignored.

      This method will be affected by any of the global common or stroke attributes as specified in the Rendering Attributes Table.

      Parameters:
      x - the X coordinate of the arc.
      y - the Y coordinate of the arc.
      w - the width of the arc.
      h - the height of the arc.
      startAngle - the starting angle of the arc in degrees.
      arcExtent - arcExtent the angular extent of the arc in degrees.
      closure - closure type (Round, Chord, Open) or null
    • fillRoundRect

      void fillRoundRect(double x, double y, double w, double h, double arcWidth, double arcHeight)
      Fills a rounded rectangle using the current fill paint.

      This method will be affected by any of the global common or fill attributes as specified in the Rendering Attributes Table.

      Parameters:
      x - the X coordinate of the upper left bound of the oval.
      y - the Y coordinate of the upper left bound of the oval.
      w - the width at the center of the oval.
      h - the height at the center of the oval.
      arcWidth - the arc width of the rectangle corners.
      arcHeight - the arc height of the rectangle corners.
    • strokeRoundRect

      void strokeRoundRect(double x, double y, double w, double h, double arcWidth, double arcHeight)
      Strokes a rounded rectangle using the current stroke paint.

      This method will be affected by any of the global common or stroke attributes as specified in the Rendering Attributes Table.

      Parameters:
      x - the X coordinate of the upper left bound of the oval.
      y - the Y coordinate of the upper left bound of the oval.
      w - the width at the center of the oval.
      h - the height at the center of the oval.
      arcWidth - the arc width of the rectangle corners.
      arcHeight - the arc height of the rectangle corners.
    • strokeLine

      void strokeLine(double x1, double y1, double x2, double y2)
      Strokes a line using the current stroke paint.

      This method will be affected by any of the global common or stroke attributes as specified in the Rendering Attributes Table.

      Parameters:
      x1 - the X coordinate of the starting point of the line.
      y1 - the Y coordinate of the starting point of the line.
      x2 - the X coordinate of the ending point of the line.
      y2 - the Y coordinate of the ending point of the line.
    • fillPolygon

      void fillPolygon(double[] xPoints, double[] yPoints, int nPoints)
      Fills a polygon with the given points using the currently set fill paint. A null value for any of the arrays will be ignored and nothing will be drawn.

      This method will be affected by any of the global common, fill, or Fill Rule attributes as specified in the Rendering Attributes Table.

      Parameters:
      xPoints - array containing the x coordinates of the polygon's points or null.
      yPoints - array containing the y coordinates of the polygon's points or null.
      nPoints - the number of points that make the polygon.
    • strokePolygon

      void strokePolygon(double[] xPoints, double[] yPoints, int nPoints)
      Strokes a polygon with the given points using the currently set stroke paint. A null value for any of the arrays will be ignored and nothing will be drawn.

      This method will be affected by any of the global common or stroke attributes as specified in the Rendering Attributes Table.

      Parameters:
      xPoints - array containing the x coordinates of the polygon's points or null.
      yPoints - array containing the y coordinates of the polygon's points or null.
      nPoints - the number of points that make the polygon.
    • strokePolyline

      void strokePolyline(double[] xPoints, double[] yPoints, int nPoints)
      Strokes a polyline with the given points using the currently set stroke paint attribute. A null value for any of the arrays will be ignored and nothing will be drawn.

      This method will be affected by any of the global common or stroke attributes as specified in the Rendering Attributes Table.

      Parameters:
      xPoints - array containing the x coordinates of the polyline's points or null.
      yPoints - array containing the y coordinates of the polyline's points or null.
      nPoints - the number of points that make the polyline.
    • drawImage

      void drawImage(Image img, double x, double y)
      Draws an image at the given x, y position using the width and height of the given image. A null image value or an image still in progress will be ignored.

      This method will be affected by any of the global common attributes as specified in the Rendering Attributes Table.

      Parameters:
      img - the image to be drawn or null.
      x - the X coordinate on the destination for the upper left of the image.
      y - the Y coordinate on the destination for the upper left of the image.
    • drawImage

      void drawImage(Image img, double x, double y, double w, double h)
      Draws an image into the given destination rectangle of the canvas. The Image is scaled to fit into the destination rectangle. A null image value or an image still in progress will be ignored.

      This method will be affected by any of the global common attributes as specified in the Rendering Attributes Table.

      Parameters:
      img - the image to be drawn or null.
      x - the X coordinate on the destination for the upper left of the image.
      y - the Y coordinate on the destination for the upper left of the image.
      w - the width of the destination rectangle.
      h - the height of the destination rectangle.
    • drawImage

      void drawImage(Image img, double sx, double sy, double sw, double sh, double dx, double dy, double dw, double dh)
      Draws the specified source rectangle of the given image to the given destination rectangle of the Canvas. A null image value or an image still in progress will be ignored.

      This method will be affected by any of the global common attributes as specified in the Rendering Attributes Table.

      Parameters:
      img - the image to be drawn or null.
      sx - the source rectangle's X coordinate position.
      sy - the source rectangle's Y coordinate position.
      sw - the source rectangle's width.
      sh - the source rectangle's height.
      dx - the destination rectangle's X coordinate position.
      dy - the destination rectangle's Y coordinate position.
      dw - the destination rectangle's width.
      dh - the destination rectangle's height.
    • getPixelWriter

      PixelWriter getPixelWriter()
      Returns a PixelWriter object that can be used to modify the pixels of the Canvas associated with this GraphicsContext. All coordinates in the PixelWriter methods on the returned object will be in device space since they refer directly to pixels and no other rendering attributes will be applied when modifying pixels using this object.
      Returns:
      the PixelWriter for modifying the pixels of this Canvas
    • setEffect

      void setEffect(Effect e)
      Sets the effect to be applied after the next draw call, or null to disable effects. The current effect is a common attribute used for nearly all rendering operations as specified in the Rendering Attributes Table.
      Parameters:
      e - the effect to use, or null to disable effects
    • getEffect

      Effect getEffect(Effect e)
      Gets a copy of the effect to be applied after the next draw call. A null return value means that no effect will be applied after subsequent rendering calls. The current effect is a common attribute used for nearly all rendering operations as specified in the Rendering Attributes Table.
      Parameters:
      e - an Effect object that may be used to store the copy of the current effect, if it is of a compatible type
      Returns:
      the current effect used for all rendering calls, or null if there is no current effect
    • applyEffect

      void applyEffect(Effect e)
      Applies the given effect to the entire bounds of the canvas and stores the result back into the same canvas. A null value will be ignored. The effect will be applied without any other rendering attributes and under an Identity coordinate transform. Since the effect is applied to the entire bounds of the canvas, some effects may have a confusing result, such as a Reflection effect that will apply its reflection off of the bottom of the canvas even if only a portion of the canvas has been rendered to and will not be visible unless a negative offset is used to bring the reflection back into view.
      Parameters:
      e - the effect to apply onto the entire destination or null.
    • setImageSmoothing

      void setImageSmoothing(boolean imageSmoothing)
      Sets the image smoothing state. Image smoothing is an Image attribute used to enable or disable image smoothing for drawImage(all forms) as specified in the Rendering Attributes Table.
      If image smoothing is true, images will be scaled using a higher quality filtering when transforming or scaling the source image to fit in the destination rectangle.
      If image smoothing is false, images will be scaled without filtering (or by using a lower quality filtering) when transforming or scaling the source image to fit in the destination rectangle.
      Default value:
      true
      Parameters:
      imageSmoothing - true to enable or false to disable smoothing
      Since:
      12
    • isImageSmoothing

      boolean isImageSmoothing()
      Gets the current image smoothing state.
      Default value:
      true
      Returns:
      image smoothing state
      Since:
      12